Classes

Classes

Every Survive a Million Monkeys class explained — Survivor, Medic, Engineer, Juggernaut, Bomber and Outlaw with passives, ultimates and unlock costs.

6
Classes
Outlaw
Legendary Class

Introduction

The classes category is the heart of your build in Survive a Million Monkeys. Six playable classes — Survivor, Medic, Engineer, Juggernaut, Bomber and Outlaw — each bring a passive kit, specialized equipment, and a class-specific Ultimate that can swing a wave. Two classes are free early on, while the rest are unlocked with Gems in the hub, with the legendary Outlaw demanding the deepest investment. Because every Ultimate is charged by kills and fired with your Q/G/X keys, class choice decides not only how you fight but how fast you charge your big ability. This category breaks down each kit, the unlock costs, the meta tier placements, and the matchups that matter in both solo and co-op runs.

Six Classes Quick Reference

ClassRoleUltimateTier
SurvivorGeneralistAirstrikeC
MedicSupportCode BlueB
EngineerDefenseOverclockB
JuggernautTankWarpathA
BomberArea DamageBlast DashA
OutlawHeavy DPSFan the FieldS

Class Roster

C

Survivor

active

The default class — free, reliable, and built to teach the survival loop.

UltimateAirstrike — drops a devastating strike on a cluster of monkeys
UnlockFree from the start
Best ForNew players learning the wave rhythm
Pro TipSave your Ultimate for Brute and Red Exploding waves instead of wasting it on fodder Early Ultimates also let you experiment with wave timing before you commit to a paid class, so Airstrike becomes a training tool as much as a combat skill.
B

Medic

active

Support class that turns team survival into a real strategy in co-op runs.

UltimateCode Blue — emergency heal/rescue tool for the squad
UnlockGem purchase in the hub
Best ForCo-op teams that keep wiping at mid waves
Pro TipPair with Juggernaut so the tank can hold while Code Blue comes off cooldown In a full squad, Code Blue can be charged twice per long wave, so do not be afraid to burn it early to save a key class and then rebuild the charge.
B

Engineer

active

Turret and barricade class that trades personal damage for defensive power.

UltimateOverclock — supercharges your deployed defenses
UnlockGem purchase in the hub
Best ForCoordinated teams holding fixed positions
Pro TipFeed Cash into turrets early; they out-damage a mid-tier weapon over a long wave Overclock makes a single turret nest out-damage two teammates for a short window, so time it with the Brute wave for maximum value.
A

Juggernaut

active

Heavy tank with a massive health pool and the Warpath Ultimate.

UltimateWarpath — bulldoze through the horde with boosted survival
Unlock75,000 Gems in the hub
Best ForDeep-wave tanking and co-op frontline
Pro TipYour health pool lets you body-block Brute monkeys so DPS teammates stay safe Warpath damage reduction is strongest when the horde is already on you, so trigger it as the swarm closes in rather than at full health.
A

Bomber

active

Explosive area damage class that melts grouped hordes in seconds.

UltimateBlast Dash — explosive charge through enemy clusters
UnlockGem purchase in the hub
Best ForClearing tight clusters and speeding up runs
Pro TipAim Blast Dash along the horde’s spawn line, not across the open field Blast Dash also doubles as an escape tool, letting you leap out of a corner before the Red Exploding pack closes in, which turns a death sentence into a repositioning advantage.
S

Outlaw

legendary

Legendary rarity class with the strongest kit in the current meta.

UltimateFan the Field — sweeping high-damage fan attack
UnlockHighest Gem cost — the legendary endgame unlock
Best ForMax-damage players farming deep waves
Pro TipPair Outlaw with a 2X Gems gamepass for the fastest late-game progression Fan the Field rewards the highest accuracy in the game, so practice your aim in a solo run before trusting it as your main co-op Ultimate.

Core Mechanics

Class mechanics in Survive a Million Monkeys revolve around three things: passives, Ultimates, and key bindings. Every class carries a unique passive that shapes its playstyle, and every class can charge its Ultimate by racking up kills — roughly 100 kills per charge. Ultimates are bound to the Q, G and X keys, so even when your class toolkit differs, the muscle memory for firing a big ability stays consistent. Classes are permanent unlocks bought with Gems in the hub, making them the main meta-currency sink alongside weapons. Because the game is new, the exact passive numbers shift with balance patches, but the class roles — generalist, support, defense, tank, area damage and heavy DPS — remain the reliable framework for building a squad.

Key Advantages

The classes category gives you a real decision framework instead of a guessing game. Each class page separates the reliability matters — role, Ultimate, and unlock cost — from speculation about balance patches. The tier placements let you see at a glance which classes pay off for gem efficiency, and the synergy tips tell you exactly how classes pair with teammates, weapons, and gamepasses. For new players the guidance is explicit: start on Survivor to learn the loop, then unlock Bomber for clear-speed, and only farm toward Juggernaut or Outlaw once your weapon roster can support them. Taken together, these strengths make the class roster one of the biggest reasons new players keep coming back: there is always another kit, another Ultimate and another team role to learn, so the loop stays fresh long after the first hundred waves.

Challenges & Weaknesses

Class strengths are always meta-dependent, and a single balance patch can move a class a full tier — the placements on this wiki reflect community sources at the time of writing and will drift after the next update. Higher-tier classes like Outlaw also demand a much bigger Gem investment, so copying tier lists without understanding the unlock cost can stall your progression. Finally, co-op value does not always match solo value: Medic and Engineer shine in squads but feel weak for solo players, and tier lists that ignore team context will mislead partly-solo audiences. The only permanent fix is to read the update notes and re-test your picks after each patch, because a roster that felt unbeatable at launch can be rebalanced faster than casual players expect.

Frequently Asked Questions

Which class should I unlock first?+
If you followed the beginner path, you start with Survivor for free and soon have enough Gems for one hub purchase. Bomber is the community-favorite early unlock because its Blast Dash clears grouped hordes fast and speeds up your runs, which pays back the Gem cost through faster farming. Medic is a tempting support pick but only shines in co-op; for a first purchase that works everywhere, Bomber is the safer, more fun choice.
How do Ultimates work?+
Each class has one Ultimate tied to its kit — Survivor calls an Airstrike, Juggernaut activates Warpath, Bomber fires Blast Dash, and so on. Ultimates are charged by earning kills, roughly 100 kills per charge, and are fired with the Q, G or X keys depending on your loadout. Because charging takes a full wave of work, the best players hold their Ultimate for dangerous waves — Brute-heavy spawns or Red Exploding pressure — instead of dumping it on standard fodder.
Is Outlaw actually worth the Gem cost?+
For endgame farming, yes — most verified tier lists place Outlaw at S tier because its kit combines the best damage abilities in the game and its Fan the Field Ultimate clears clusters that would stall lower classes. But 75,000 Gem-class investment should wait until you already own a strong weapon tier and a couple of mid-tier classes, otherwise your Grinding time is better spent filling roster gaps. For early progression, Bomber and Juggernaut give far better value per Gem spent.

Quick Tips

💡

Start every new account on Survivor and keep your Airstrike for serious waves: Brute Monkey packs and Red Exploding spawns melt under it, while wasting it on the first-wave fodder trades your only burst for pocket change. Learn wave timing first, then branch into paid classes. Once you can read waves, every class becomes a choice instead of a handicap.

💡

Charge your Ultimate with kills as efficiently as possible — focus fire on Brutes and clusters instead of spraying individual monkeys, because charge rate only counts eliminations. In co-op, let the Bomber or Outlaw farm the charge while you protect them with turrets or healing. Groups should decide who farms the charge every wave so Ultimates are always ready exactly when the dangerous spawns arrive.

💡

Match your class to your goal: Survivor and Bomber for solo speed, Medic and Engineer for co-op defense, Juggernaut for deep-wave tanking, and Outlaw only after your weapon roster supports it. Buying a class because the tier list says S before you can feed it weapons is the classic Gem trap. A kit chosen for the wrong game mode is the most expensive mistake the hub can teach you, so always match class to goal before you buy.

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